Other
Bosses drop smithing templates, required for armor set progression.
Passive Skill Tree
Ideas
- Repair Efficiency
- Can be locked to item types (e.g. swords)
- Can be locked to enchanted items
- Can set the durability restored as a %
- e.g. +10% dura restored, or even -10% for a negative
- Self Splash Immune
- Recipe Unlock
- Ideas pending.
- New workbench crafts.
- More Item Bonuses
- Allows for selection of additional mods on workbench.
- Loot Duplication (multiplier)
- Archaeology
- Chests
- Fishing
- Gems
- Mobs
- Ore
- Lethal Poison
- Makes your poisons able to kill.
- Item Use Movement Speed
- e.g. makes it so you are slowed more/less when shielding
- Item Usage Speed
- e.g. eat foods, potions faster
- Item Durability Loss
- Make all or certain items lose durability faster/slower.
- Health Reservation
- e.g. 50% makes it so you lose 50% of your HP, which is unrecoverable. This can also be reversed, such as if you want a passive skill that negates some other downsides.
- Incoming Healing
- Boosts/reduces the effectiveness of incoming healing.
- Healing
- Can provide a chance to recover life (flat or %) on hit, including when certain conditions are met.
- Grant Item
- Provides item/s once passive is selected.
- Gained Experience
- Increases/decreases experience gained from fishing, mobs, ore, optionally when conditions are met.
- Gain Experience
- Gain experience when certain conditions are met (ticking, on kill, damage taken, block, etc.).
Tree
Passives
Field Repairs
- Repair Efficiency: +5% durability restored when repairing tools & weapons
Scrapper’s Instinct
- Loot Duplication (Ore): +3% chance to duplicate ore drops
- Drawback: tools take +5% durability loss while mining
Notables
Artisan's License
- Recipe Unlock: new workbench crafts (lead, bell, horse armor, name tag, etc.)
- Growth from Industry -10% XP from mobs (growth comes from industry)
Toxic Methodology
- Benefit: poison you apply can kill
- Drawback: -20% direct hit damage to poisoned targets
Bulwark Doctrine
- Benefit: On block, apply Resistance I for 3 seconds (always)
- Drawback: while a shield is equipped, -10% movement speed and -10% item usage speed
Keystones
Clinical Delivery
Dark Ward
- Gain Dark Ward for 1 minute every 5 minutes.
- Dark Ward: Saves you from lethal damage.
Iron Oath
- Item Durability Loss: all equipped items lose durability 50% slower
- Benefit: repairing restores +25% more durability
- Drawback: you gain -40% XP from all sources
- Identity: long-run survivalist; slows character progression but makes gear last.
The Duplicator’s Tax
- Loot Duplication: +20% chance to duplicate loot from chests, fishing, archaeology
- Drawback: mobs drop 50% less XP and -15% movement speed
- Identity: “loot economy” build; grows via items, not levels.
Hoardlord’s Covenant
- Benefit: Loot duplication +15% for chests + archaeology + fishing
- Drawback: -50% XP gained (global)
Toxic Sovereignty
- Lethal Poison + Healing on Hit
- Your poison can kill
- You have a 15% chance to leech 2% max HP when hitting poisoned targets
- Drawback: incoming healing reduced by 50%
- Identity: self-sustaining through aggression, but normal healing is weak.
Requirements
Stat Type
- minecraft:broken
- minecraft:crafted
- minecraft:custom
- Uses the following stats, as well as custom ones:
- minecraft:killed
- minecraft:killed_by
- minecraft:mined
- minecraft:picked_up
- minecraft:used
Bonuses
Effects
Source
Minecraft
- Speed
- Slowness
- Haste
- Mining Fatigue
- Strength
- Instant Health
- Instant Damage
- Jump Boost
- Nausea
- Regeneration
- Resistance
- Fire Resistance
- Water Breathing
- Invisibility
- Blindness
- Night Vision
- Hunger
- Weakness
- Poison
- Wither
- Health Boost
- Absorption
- Saturation
- Glowing
- Levitation
- Luck
- Bad Luck
- Slow Falling
- Conduit Power
- Dolphin's Grace
- Bad Omen
- Hero of the Village
- Darkness
Yung's Cave Biomes
- Frost
Born in Chaos
Stun
Prevents the target from moving and jumping and also greatly reduces its damage.
Rampage
Has 5 stages. For each subsequent level of this effect, your speed and damage increase. Maximum +15 damage and +100% movement speed. Comes with hunger III as a tradeoff